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Answer by catburton

Depending on what you want to achieve, you could communicate with PlayerIO using WWW/WWWForm, which are supported for Flash export:...

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Answer by Noxres

Hi Cat, thanks for your reply. We got the communication between Flash and Unity working as in http://docs.unity3d.com/Documentation/Manual/flashexamples-supplyingdata.html But now Player IOs API is...

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Answer by catburton

I don't have any examples of using flash export with PlayerIO/Photon at present. If you need to supply the stage to PlayerIO, take a look at this which shows how the stage can be accessed within your...

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